Archive for September, 2006

The End of E3?

Posted in Uncategorized on September 24, 2006 by MarkEightThree

Since 1995 the Electronic Entertainment Expo has been called the World Series, the Super Bowl and even the Olympics of the video game industry.

Now, gamers may refer to the Electronic Entertainment Expo (or E3), as done.

This past summer the Entertainment Software Association (ESA) announced that it will scale back the annual three day mega-event into a more intimate conference between software and hardware publishers and the gaming media, as well as retailers, developers and other key industry members.

According to Douglas Lowenstein, President of the ESA, the event will remain in Los Angeles. While game demonstrations will still take place, the grandiose trade show environment that has become a trademark of E3 will instead be replaced by smaller meetings between industry audiences.

For most gaming journalists like Doug Perry, Editor in Chief of the IGN.com Xbox360 section, the news is a relief.

“For the last three or four years, people from all reaches of the industry had been complaining about E3. It’s too big, it takes up too much time, it’s too stressful. You don’t really need it,” Perry said.

“We couldn’t really get any good looks at anything, and a lot of the work was just preparation for it. It became five days where we would work 18 hours a day.”
Jonathan Metts, Director of PlanetGamecube.com and a seven year veteran of E3, shares the same sentiments about E3.

“They’re boosting the population at E3 so much, especially with the amount of people who are basically there to collect free stuff and walk around, that they have made it increasingly difficult for the professionals there to get any work done,” Metts said. “Most of the major publishers have sectioned off areas of their booths where they are quiet and sound proof so you can go in there and have private meetings and do game demos because it’s hard to actually get any work done at E3 properly.”

Although E3 is the biggest convention in the video game industry, it is not the only one. Other events such as the Tokyo Game Show and Games Convention in Germany garner international attention, though not nearly as much as E3.

Robert Khoo, Director of Business Development for internet gaming site Penny Arcade, sees these multiple conventions as a perfect outlet for the various needs of the gaming industry. Khoo cites the Games Convention as being developer focused, the new E3 as a media based conference and his own company’s Penny Arcade Expo (PAX) as a gathering for hardcore gamers.

According to Lowenstein, there is no longer a necessity for a gigantic gaming convention, such as E3, because of these multiple events.

Perry agrees with this notion but believes that these smaller conventions are not enough to garner similar attention from the mainstream media.

“I think that publishers already have enough events were they draw enough attention by the general and the video game media to focus on their games,” Perry said. “The question then is, is that enough attention to get them an online article or an article in USA Today? E3 always did that. E3 always drew all the headlines.”

Gamers who were hoping to Solid Snake their way into next year’s E3 should instead look forward to the 2007 of PAX, which according to Khoo, will be expanded by over 300%. Although the show is growing to a whole new level, the ‘for the fans, by the fans’ approach to PAX won’t be changing.

“The way the show is planned and run doesn’t change a bit,” Khoo said. “We’re still dedicated to serving the hardcore gaming market, and no outside force is going to mess with that.”
The debut E3 in 1995 was the most successful opening of a trade show in U.S. history, drawing to the Los Angeles Convention Center over 40,000 fans clamouring for a glimpse at the new Sony PlayStation, Sega Saturn and Nintendo Virtual Boy video game systems. When it comes time to debut a new console, E3 was often the platform that you would see hardware makers shouting to the masses from.

The ESA plans to release more details on the changing face of E3 within the next few months.

PUBLISHED IN HUMBER ET CETERA 09.21.06

UWA Marking Out for Sony’s PSP

Posted in Uncategorized on September 19, 2006 by MarkEightThree

UWA Marking Out Issue One
The debut issue features a profile on the Hussman Jimmy Jacobs. Before he became the Lacey loving Emo kid, the Barbaric Berserker came to the UWA and locked horns with the PWA’s Nick Watts. On that evening, UWA Marking Out sat down with Jacobs and spoke to him about his past, present and future. Also included is a story on the birth of the UWA, featuring info straight from the mouths of Osiris and Joe E. Slick. A Grand Prix 2005 retrospective is also included for those who missed the annual UWA Hardcore tradition, and a look at the year 2005 in photos is featured in this issue.
Download Here: http://www.filecloud.com/files/file.php?user_file_id=258073 Download Bonus Video: http://video.google.ca/videoplay?docid=354297179456213916&hl=en-CA

UWA Marking Out Issue Two
The second issue of UWA Marking Out takes a look at the early history of the International Wrestling Syndicate, home to UWA Hardcore roster members such as Sexxxy Eddy, Dan Paysan, Beef Wellington and Kevin Steen. This issue also takes a look at MDogg20′s trip to Los Angeles for his participation in Pro Wrestling Guerrilla’s Battle of Los Angeles. Members of the UWA roster also speak out in a new feature called Verbal Abuse and the first chapter in the dark journey of the Jabroni begins. All this, plus a recap of July’s UWA Return of the Dragon in the second issue of UWA Marking Out.
Download Here: http://www.filecloud.com/files/file.php?user_file_id=258079
Download Bonus Video: http://video.google.ca/videoplay?docid=3612674148262100011

Tekken rules the PSP with an Iron Fist

Posted in Uncategorized with tags , on September 18, 2006 by MarkEightThree

Tekken Dark Resurrection | Sony PSP

kazuyadr.jpgFor many owners of Sony’s PlayStation One, it was the Tekken series which defined their beloved console many years ago.

Now, Namco Bandai brings the King of the Iron Fist Tournament to the PSP in Tekken Dark Resurrection.

Dark Resurrection is at it’s roots a port of last year’s Tekken 5. Already a success, Namco Bandai was not content with just porting the same game over and instead opted to upgrade many portions of the already superb game. Two new characters have been added to the fold as well as more fighter customizations and a bevy of mini-games.

Tekken Dark Resurrection sports in game graphics that should make any PSP owner proud. Beautiful CG cut scenes extend the already deep (and fairly confusing) Tekken storyline while animated slides kick off the tale of each combatant in story mode.

In game graphics blow the first three Tekken games out of the water and reach near PS2 quality graphics as Tekken fighters do battle across 19 various stages including a penguin inhabited iceberg and a space station orbiting earth.

Dark Resurrection retains the series trademark control scheme, which maps each of the fighter’s limbs to a specific button. The result is an intuitive control layout that takes a little bit of time to get used to but works perfectly once you do.

Although a 3D fighter seems like a disaster waiting to happen on the PSP, surprisingly enough Tekken Dark Resurrection pulls off the daunting feat and leaves other PSP fighter’s in the dust.

Players with a wi-fi connection can hop online and do battle with their friends via ad-hoc or in a new feature to PSP fighting games, download a ghost fighter created by a fellow PSP user to take on. Players can record their own ghost and upload it to the Tekken servers so other players can also directly download these spectral foes. Players without a wi-fi connection need not worry as collections of ghosts are popping up online for download already.

Tekken’s second foray into portable waters (2002 saw the release of Tekken Advance for the GBA) is proving to be quite the critical success, but it remains to be seen if it can be the financial success that the PSP so desperately needs at this point.

Rated 4.5 out of 5

The Podcast Spotlight [09.01.06]

Posted in Uncategorized with tags , , , , , on September 1, 2006 by MarkEightThree

podcast-header.jpg
AUDIO The Pete Tong Tongcast
ps-tongcast.jpgWhy you should listen: Premiering in March of 2005, global DJ Pete Tong’s podcast brings the hottest house and funk music to your PSP. World renowned as one of the greatest deejays in electronic music, Tong’s tracklists are simply superb, mixing new tracks currently getting play or awaiting release with classic tracks thrown in for good measure every now and then. Tong’s mixes rarely miss but on occasion a few have come across as flat. The good outweighs the bad though and this monthly [sometimes bi-monthly] cast is worth the download.
Cream of the casts: Episode 12, released on July 27 of this year is easily the best, kicking off with Bob Sinclair’s Rock this Party before segueing into some Robbie Rivera and the awesome She’s Hardcore by Thailand DJ Gary Gecko.

VIDEO National Geographic’s Wild Chronicles
ps-ng.jpgWhy you should watch: With episodes ranging from animal studies to natural disasters, this podcast from the leaders in the study of nature is an intelligent and interesting look at the world around us. With excellent production values and vivid imagery, each episode from this series is worth at least one viewing. You’ll most likely find yourself saving quite a few of these episodes for repeated viewing on your PSP. National Geographic’s Wild Chronicles is a pleasant change of piece from the plethora of technology focused podcasts available. It’s time to rediscover your childhood fascinations with the many natural wonders of Earth.
Cream of the casts: Although the Meerkats from September 5th’s episode are a joy to watch, Lost City takes an intriguing look at what mysteries still lay undiscovered on our very own planet. Did you know we have better maps of Mars’ surface than we do of our oceans?

VIDEO Attack of the Show’s Daily Video Podcast
ps-attack.jpgWhy you should watch: Hosted by Kevin Perreira, Attack of the Show is G4’s informative and often irreverent podcast that deals with anything and everything. Nothing is off limits, from searching out the best brothels in Vegas to finding the right tools to shave your package. It’s a film, gaming, girls and comic fans dream. A variety show that’s one of a kind, it’s almost impossible to guess what subject will be tackled next on AOTS. One day it’s a roundtable discussion of Madden NFL ‘07 and the next it’s a visit to Los Angeles’s Erotica Convention.
Cream of the casts: Hilarious to some, offensive to many, Office Jesus is often the funnniest part of Attack of the Show. The best skit to start off with is Office Jesus – Elevator, released on April 13th of last year. But don’t stop there, many Office Jesus escapades await!

The Dawn of a Revolution

Posted in Uncategorized on September 1, 2006 by MarkEightThree

The Rebirth of Ontario Independent Wrestling
Time for something a little different. In March of 2005, UWA Hardcore was just starting to hit it’s stride. After a spectacular show headlined by MDogg20 in October of 2004, word of mouth began to spread about a young upstart promotion in the suburbs of Mississauga. Five months later, UWA experienced it’s biggest moment to date when it hosted an ROH Championship match between the reigning champ Austin Aries and the challenger to his title, Josh Prohibition. By this point, the PWA’s crusade against everything spotty in the UWA was in full swing and they aimed for nothing but total domination of the federation. The following video features highlights from October 2004′s Rise of the Underground up until March 2005′s The Battle for Honour.

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