I may go to sleep with my iPod touch every night [literally], but I’ve got to admit this thing looks pretty sweet. If I can get my gamertag on that thing and earn some achievements through some quality bite-sized games, I may have to swap my touch for one. I don’t need a flood of games like the AppStore to keep me happy, just a handful of ones that are actually playable beyond five minutes. All Microsoft needs to do is make sure Chillingo and ngmoco:) are on board and they should be alright. Ngmoco:) is already implementing an XBL-like experience into their games with the Plus+ network, so they shouldn’t be hard to swoon.
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A quick peek at the ZuneHD interface
Posted in Uncategorized with tags Games, Microsoft, ngmoco:), Technology, Zune, ZuneHD on August 17, 2009 by MarkEightThreeiPod touch Preview: Rolando
Posted in Uncategorized with tags Games, iPhone, iPod touch, ngmoco:), Previews, Rolando on October 29, 2008 by MarkEightThreeGame Profile: iPod touch • Holiday 2008 • ngmoco:) • Official Site
Although Rolando may look familiar to anyone who fell in love with a certain yellow blob named Locco Rocco, this spunky platformer is actually an original title from developer Hand Circus. After the Rolando’s kingdom is invaded by a great darkness, it’s up to you to guide them 4 worlds and 36 levels where you’ll have to tap, tilt and touch [the holy trinity of touch t's] you’re way to freedom. I’m looking to forward to rolling around with the Rolandos this holiday season when the game is released.
The creative art style is courtesy of illustrator Miko Walamies, who has done some really great playful and imaginative work. At a time whe the AppStore is overflowing with crap the team over at ngmoco:) is really kicking ass with the fun titles like this and the previously released Topple and Mazefinger.